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Expansion Port, Dina, and controllers

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  • #7965
    Profile photo of J Gall
    J Gall
    16-bit

    If a ColecoVision module is made, will it have the expansion port for use with the special controllers? I understand adding the expansion port would possibly also require support for the 2600 module and Adam module. Also, it opens up the possibility of playing the Super Game Module & SGM Pro games from Opcode. If the port isn’t feasible, would the module also include support for SGM/Pro features?

     

    Also, there was the Dina 2-in-1 system that supported the ColecoVision AND Sega SG-1000. Would the ColecoVision module support the SG-1000 too, or would that be reserved for a theoretical Sega 8-bit module?

     

    Lastly, would we need to hunt down original Coleco controllers, or would there be some other method of numpad input? (This question would also apply to a theoretical Atari 5200, Jaguar, or Intellivision module)

     

    #14138
    Profile photo of J Gall
    J Gall
    16-bit

    I got to thinking about the controllers for the Colecovision and Intellivision while compiling the list of game systems. If the game database for the system already had the art for the games, why not overlays too? There could be an image of the overlay on the corner of the screen that could be used for other methods of input like the number pad on a USB keyboard (with option to use the numbers or positions, since they’re reversed between a keyboard and the original controllers).

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